Main Character Creator

Main Character

Name: 

L E V E L

Summary: 

Appearance

Backstory

     Narrative Drivers

  • Ambitions are goals for your main character.

    Value: the reward for completing an Ambition, set by your Key Narrator. Usually SP or a level, but can also be an item, power, narrative event etc.

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C H A R A C T E R   A M B I T I O N

Value: 

C H A R A C T E R   A M B I T I O N

Value: 

C R E W   A M B I T I O N

Value: 

      Primaries


  • Strong Every 1 point: +1 offense on all hand-to-hand &            thrown attacks
    Every 2 points: +1 defense (goes under parry)
    Every 3 points: +1 move score

    Fast Every 1 point: +1 offense on all ranged & light                weapon attacks
    Every 2 points: +1 defense (goes under dodge)
    Every 3 points: +1 move score

    Hard Every 1 point: +10 merk
    Every 2 points: +1 defense (goes under grit)
    Every 3 points: heal 1 point of offense taken at start    of each turn

    Smart Every 1 point: +5 Special Points (SP)
    Every 2 points: +1 knowledge bar

Unused Primary Points: 1

S T R O N G

F A S T

H A R D

S M A R T

*   *   *

Primary Points From Other Sources

Item

Special

Misc

     Weapons

  • Dummy Text: blah blah blah blah.

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Name:

Offense: +

  • Hand-to-Hand

    Add strong score to the weapon's offense spin.

    Ranged

    Add fast score to offense.

    Light

    Light weapons can add strong or  fast to offense.

    Thrown

    Thrown weapons add strong or  fast to offense.
Style:
Grip:

Range:

  • Block

    A bonus to your defense score when wielding this weapon.
Block:
D E S C R I P T I O N

     Defense

  • Subtract incoming offense by your defense score.

    The remaining offense gets added to your offense taken box.

    When offense taken is higher than your merk score, you're incapacitated for the rest of the scene.

    A B S T R A C T I O N Defense, like all stats, is an abstraction. Abstraction streamlines gameplay. If some nerd is like "uhh techincally armor wouldn't protect you from a fall" you're allowed to kill them in real life.

D e f e n s e   S c o r e 

0

Dodge:

(Fast)

0

G r i t :

(Hard)

0

Parry:

(Strong)

0

    A R M O R

     S H I E L D

    B L O C K

     S P E C I A L

    M I S C

    M I S C

M E R K

10

B O N U S   S O U R C E

O F F E N S E

T A K E N

+

+

Move

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Major Skills

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Items

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