Primaries
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Strong Every 1 point: +1 offense on all hand-to-hand &            thrown attacks
Every 2 points: +1 defense (goes under parry)
Every 3 points: +1 move score
Fast Every 1 point: +1 offense on all ranged & light                weapon attacks
Every 2 points: +1 defense (goes under dodge)
Every 3 points: +1 move score
Hard Every 1 point: +10 merk
Every 2 points: +1 defense (goes under grit)
Every 3 points: heal 1 point of offense taken at start    of each turn
Smart Every 1 point: +5 Special Points (SP)
Every 2 points: +1 knowledge bar